Dust tells the story of a little dust particle’s adventures in unnatural surroundings. Narrating a story about the exploration of new discoveries in a familiar scenario, particularly from a much much smaller perspective, may lead to many charming new findings. In a time of hardship during the pandemic, I craved to create works that spark pleasant positivity and radiate encouragement to people that are still figuring out and adjusting to the changes in life, and Dust is one of those. The player will roleplay as a dust particle, and by interacting with in-game objects, the player will experiment with the possibility of being a light-weighted particle
In-game screenshots
Character animation rigged and made using Spine.
Clips of gameplay.

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