Tool used: Unity3d, Adafruit Circuit Playground, Arduino.
Haunted House is a walk-through experience built-in Unity3d game engine. It illustrates a house filled with anxiety-evoking elements; smashed dishes, unpacked boxes, smoking stovetop, unattended knife and suspicious blood splash all clustered in a room, waiting for the audience to step in. In addition to the unease collections, shaking camera angle and off-set interior layout like ledge and recess in walls are also incorporated to further develop the discomfort.